Problem: PocketPC target may require an icon bitmap to compile even though it is not used. If you create a PocketPC target from an existing PalmOS target, and you have the Create Launcher Application option enabled (checked) in the Project Properties of the PalmOS target, that Project Property is also checked in the PocketPC target, but is greyed out because it does not apply to that target. You cannot toggle that option off because it is greyed out, and an error message appears when you go to compile the target.
Solution: The workaround is to supply an icon bitmap file even though it is not used on the PocketPC target. Use the same PalmOS icon bitmap file from your original PalmOS build target. This enables the compiler to complete the build process without stopping to complain about a missing icon bitmap file. The compiler will not use this bitmap file, but will instead automatically use a Windows .ico icon file for your app if it is found in the images folder (it must be named the same as the .SFA project file).
Status: OPEN This bug has not been resolved yet.
Keywords: bitmap, icon, compile, project properties, create launcher icon
BugID: SF-00285
KB ID: 10050
Updated: 2007-06-22
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